About

January 14th, 2013 Leave a comment Go to comments

NAME: Lionel Gallat.

I can be reached at seith[at]seithcg[dot]com (just replace the [at] with… well, you know…).

CLIENTS:

clients_001

 

PROFESSIONAL EXPERIENCE:

2012-2013:

  • Developer of video game “Ghost of a Tale” (SeithCG).

2011:

  • Animation Director on “The Lorax” at MacGuff Line (Universal).

2009:

  • Animation Director on “Despicable Me” at MacGuff Line (Universal).

2007:

  • Freelance animation consulting on “Astro Boy” (Imagi).
  • Taught Maya Rigging Class at StudioArts.

2006:

  • Freelance animation for ReelFX on “Teenage Mutant Ninja Turtles”.

2005-2006:

  • Supervising Animator (3D) on “Flushed-Away” (Dreamworks).

2004-2005:

  • Supervising Animator (3D) on “Sharktale” (Dreamworks).

2003-2004:

  • Senior Animator (2D/3D) on “Sinbad, Legend of the Seven Seas” (Dreamworks).

2001-2002:

  • Supervising Animator (2D) on “Spirit, Stalion of the Cimaron” (Dreamworks).

1999-2000:

  • Senior Animator (2D) on “The Road to Eldorado” (Dreamworks).

1996-1998:

  • Junior Animator (2D) on “The Prince of Egypt” (Dreamworks).

1995-1996:

  • Animator at Bibo Films in Paris (advertisements, short…).

1994-1995:

  • Student in the animation section at the CFT Gobelins in Paris.

1992-1994:

  • Student at the Fine Arts Shool in Perpignan (France).

SKILLS/KNOWLEDGE:

  • Drawing, Modeling, Rigging, Animation, Surfacing, Lighting, MEL scripting, Compositing, Programming, Music.
  • Maya, Mental Ray, Photoshop, Adobe Premiere, Dreamweaver, Python, After-Effects.
  1. Kitsune
    May 29th, 2012 at 00:51 | #1

    Hello, Im Kitsune and I am sorry for bothering you. But I have a question that no one seems able to answer and I asked everywhere in YouTube and forums.

    The question is pretty simple and is about Cryengine 3. Is there a way to make movies/shorts using Cryengine 3? I dont meant recording with a software like fraps or similar. I mean more like exporting all frames so I could make a very high quality short even if it takes 1 or 2 seconds to render per frame.

    Thanks in advanced. And if you cant answer my question, is ok, I understand you must be someone really busy. After seeing how much works you have done I feel really small ๐Ÿ˜› but after searching and searching is the only website that some people recommend.

    Thanks again and good job ๐Ÿ˜‰

  2. Seith
    May 30th, 2012 at 10:52 | #2

    Hi Kitsune. The short answer to your question is “yes” :)

  3. Kevin Jackson
    January 3rd, 2013 at 14:02 | #3

    Hi Seith,

    I’m a huge fan of your poseLibe. It’s an amazing tool and so generous of you to offer it for free. I’m having a problem, I could not find a solution on the forums. I can open it just fine, but when I try to create a new pose I get the following error: # Error: IOError: 2 Any ideas? I have poseLib on two separate machines, both almost identical. It works fine on one but not the other. I have a saved library of poses that won’t even show up. Thanks in advance for any help. I’m sure your a busy guy.

    -Kevin

  4. Seith
    January 5th, 2013 at 12:55 | #4

    Hi Kevin. This error usually means that poseLib can not physically access the path where you want to create your new pose. Are you sure that the path actually exists and is not read-only?

  5. michael
    February 23rd, 2013 at 11:01 | #5

    Hi Seith,

    could you share the older versions of seithWeightTools….:D

    i want to know how to make a script better.

    glls521@live.cn

    thanks for your help:

  6. April 3rd, 2013 at 19:24 | #6

    Hi,

    I’ve seen your project online, and I absolutely love it, and would like to do some music for it. You can check some older tunes on my website, thought atm I’m working on few new projects ( steampunk webseries, short movie and warcraft: a new dawn sc2 mod ) so most up to date tracks are not publicly available yet. If you would be interested please drop me a line.

    All Best
    Mik

  7. j
    April 4th, 2013 at 16:00 | #7

    Just curious, why do you use the handle “Seith”

  8. August 17th, 2013 at 01:57 | #8

    Hi Seth

    can you tell me how to change the height and with of “capture frames” output.
    Im using Cryengine2 Sandbox2, the Editor that comes with Crysis Wars DVD.

    In the free Cryenine 3 sandbox, in console variables,
    when I type in “custom height”, I can see that you can change the height and width of the captures frames.

    But in Sandbox 2 ( blue SUV parked on city streets, splash screen)
    when I type in “custom height” in console variables,
    Nothing comes up.

    I want to set the height and width of the rendered sequence of images (eg. jpeg frames)
    to 1920×1080.
    On the CryDev forum, I cant see any answers, and I have gone through the cookbook.

    “Screenshot” works in console variables, OK.
    BUT
    I want to change the size of the captured image sequence.

    also I have been told that the AVI does not work in Sandbox 2.

    thanks
    viktor bohdan

  9. October 3rd, 2013 at 14:37 | #9

    Hi there.
    I was just trying to use your poseLib script but keep getting this error..
    # Error: NameError: name ‘poseLibModule’ is not defined #
    Any ideas as to what has gone wrong?

    Thanks for any help
    Steve

  10. Mike Hollands
    October 4th, 2013 at 06:44 | #10

    Hi Seith,
    great work on poseLib. Easiest to use pose library by far. Because I’m a lazy animator I’d like to be able to set keys with the same click as I apply a pose. I’ve added a setKeyframe line to the MEL script (Global Procedure to apply keyframes), to set keyframe when a pose is applied to selected channels. This save me many hundreds, perhaps even thousands of clicks a day. I can’t do any better than this because altering the Python module is beyond me I’m afraid. However it’s obviously not the ideal method. If you ever feel like it, it would be great to add a “Set Key when Applying Pose” option.
    Great work anyway.
    Regards
    Mike

  11. Seith
    October 15th, 2013 at 09:20 | #11

    I use Maya’s autokey so that poseLib’s behavior is the one you describe. Wouldn’t that work for you?

  12. reza
    April 21st, 2014 at 16:50 | #12

    Hello! Just wondering if, with the release of 2014, you were planning to update poseLib?
    In maya 2014 cant delete or modify pose
    help me please!!!!!!!!

  13. Edwin Ng
    May 30th, 2014 at 07:16 | #13

    Hey Lionel,

    Guess who is using your pose library? Dreamworks (China). Ironic huh?
    Hope all is well.

    Edwin

  14. Seith
    May 30th, 2014 at 07:54 | #14

    Hey Ed, long time no see! Hah that’s funny indeed… :)

  15. zingy
    December 13th, 2015 at 10:25 | #15

    @reza
    Thanks Seith for creating poseLib. It is such a useful tool. But the latest version doesn’t have “Edit Options” and “Chars/Categories Manager”. And the older version is not compatible with Maya 2014. Waiting for the response.

    Thanks

  16. Seith
    December 20th, 2015 at 10:11 | #16

    You’re welcome! “Edit Options” has disappeared because there are now menus that allow you to do the same thing. The โ€œChars/Categories Manager” is also gone because you can now directly right-click on the chars/categories to manage them (delete, rename, create new, etc…). I hope that answers your questions.

  17. zingy
    December 21st, 2015 at 05:40 | #17

    @Seith
    Thank you very much Seith. I didn’t explore the latest version properly. I played around a bit and found what I was looking for.

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