Archive for September, 2011

Working with the CryEngine 3 Free SDK

September 24th, 2011 4 comments

Been working with the relatively new CryEngine 3 SDK recently. I like it (minus the occasional crash). The tough part is that I used to rely on Crysis assets/settings to quickly get the look I wanted, but now I have to create almost anything in the picture (textures, models, etc…). The ocean, for example, was completely overhauled and it takes A LOT of tweaking to get something I like…

Categories: crysis, update Tags: