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Archive for the ‘“Ghost of a Tale”’ Category

Ghost of a Tale screenshot

February 22nd, 2015 No comments

Damn, it’s been a long time since I’ve last posted here! Of course nowadays Ghost of a Tale takes me most of my time. The workload is huge but the satisfaction of developing something personal makes it all worth the effort… :)

Here’s a WIP screenshot of the courtyard you get to discover once you escape your cell.

ScreenShot 2015_02_14 12;23;41001

And if anyone’s interested in following the game’s development, please head on to www.ghostofatale.com

 

Categories: "Ghost of a Tale", Unity Tags:

INDIEGOGO JUST EXTENDED THE CAMPAIGN BY ONE WEEK!!!!!!

May 6th, 2013 3 comments

This is incredible, guys! Indiegogo has just pushed back the deadline for the “Ghost of a Tale” campaign by one week in order to help it reach its goal!

This is absolutely amazing! I don’t know if you realize but something like that NEVER HAPPENS!!!

It’s worth all the Crystal Crabs in the world! :)

Categories: "Ghost of a Tale", campaign, update Tags:

Character Sneak Peek: Frog

April 29th, 2013 No comments

So you thought the only “life” form on the Island of Periclave was the undead garrison of the Rat King? Think again… :)

The island is located in the middle of the great Lake Vaelias and the frogs have lived there for a very long time, despising the wars of the Hairy Ones with all their disgusting ears and tails.

When the rats built their citadel the frogs were driven back to their underwater caves and temple. But now… Now something has happened on the island.

… But, well, all this won’t matter if the campaign for “Ghost of a Tale” doesn’t reach its goal of course.

Categories: "Ghost of a Tale", campaign, Unity, update Tags:

Character Sneak Peek: Undead Rat

April 22nd, 2013 1 comment

Here’s a better look at one of the undead rats. This is one of the more heavily armored ones. They’re not very fast, but when they do hit you they can kill you with one blow. Compared to your small mousy self they are towering giants.

(Incidentally, this is the pose used for the figurine available on the campaign page)

Categories: "Ghost of a Tale", Unity, update Tags:

Character Sneak Peek: Mouse

April 21st, 2013 No comments

The crowdfunding campaign is still going on HERE and with 23 days to go the campaign is only at about a third of the budget. So if you would like to give “Ghost of a Tale” a chance to exist, please go to this page and see if you can help…

Here’s just a quick little turntable video to get a better view of the main character:

Categories: "Ghost of a Tale", Unity, update Tags:

Steam Greenlight

April 9th, 2013 1 comment

Hi guys. “Ghost of a Tale” (or GoaT for short) now has a Greenlight page in the Concepts section of Valve’s Steam. You can go there and express your interest if you’d like to. Steam seems like a nice venue to distribute the game when it’s done. Although it won’t be the only one (and Steam does not require exclusivity).

ScreenShot056_2

Categories: "Ghost of a Tale", campaign, update Tags:

Ghost of a Tale – Facebook Cover Picture

April 7th, 2013 2 comments

Per request, here’s a full-size Facebook cover picture (851*315 pixels) that you can use to spread the word about “Ghost of a Tale”! :)

GoaT_facebook_cover

Categories: "Ghost of a Tale", campaign, update Tags: