Fun with Sandbox2
Over the week-end I’ve been working on some textures and I also played a bit with Sandbox2’s particles and lights. This is just a wall from the WIP dungeon I use to test stuff. As you can see, polygon density is rather low… What you can’t see on the picture though is that the torch is spewing little cinders which fly in the air before dying off, as well as smoke and subtle heat distortion. Coupled with flickering lights, the effect is surprisingly immersive!