Home > "Ghost of a Tale", update > … Aaaand we’re back!

… Aaaand we’re back!

As you can see, the site’s back online. Changes have been made to its scalability so that hopefully in the future it can deal with more traffic without choking on it.

Meanwhile I’ve worked on the water splash effect which looks nice when seen in motion (still-pictures really don’t do it justice). The cool thing of course is that it can be reused and tweaked for anything that hits the water, thanks to Unity’s prefabs system.


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