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Fishboy is getting there…

November 7th, 2010 Leave a comment Go to comments

I worked a bit on fishboy here, refining his design all around (I’ll post a full-body shot soon). Now if I want to bring him into a texture detailing software like Zbrush or Mudbox, I’ll have to “retopologize” him; meaning that I’m going to have to reconstruct a base mesh made mainly of quads (he’s all tris now). I feel it’s gonna be a very tedious task, but I’m afraid it can’t be avoided… :(

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  1. combi
    November 7th, 2010 at 16:04 | #1

    Hi Seith,

    Soon, retopo will be just a matter of minutes…


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